I just spent 15 minutes attempting to play the game Zork, created in the early 1980's. Iam intrigued at the amke-up of the game, and the complexity of how it works. Coming from today's gaming world, this would hold a person's interest for about 5 minutes as each step requires reading and imagination, whereas today's gaming is so visual and immediate. It reminds me of the endless Choose your own adventrue books I read as a kid. I chose directions and was told, the mountains are impassable, so I went another way only to find some other obstacle. It was actually very frustrating that I could not see what was happening. I will admit, I didn't get very far in the game, as it seemed to complex and I got frustrated.
I liked the need for decision making and the use of your imagination, both which are a large part of learning, but without the visual, this was on a completely unfamiliar level to me.
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